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ENDFIELD
News2026-08-22 18:00
Arknights: Endfield [Dreamscape of Wind and Snow] Version DEV Comm

Dear Endministrator,

This is the Arknights: Endfield Team.

Past snow and fog, into the dark woods. Version [Dreamscape of Wind and Snow] is about to launch. Through this DEV Comm, we would like to share the major optimizations and adjustments that will be made in this version.


AIC Factory Gameplay Improvements

· New [Continue Placing] Feature: When placing facilities, ornamentals, or plots, you'll be able to toggle the [Continue Placing] feature on or off. Once [Continue Placing] is enabled, as long as you have the corresponding items in your Backpack, you can continuously place them without exiting the Construction Status.

· Box Selection Optimization: When using box selection to create blueprints in Batch Select Mode, if the number of selected facilities exceeds the blueprint saving limit, the screen will show in real time the current number of selected facilities and the maximum number of facilities that can be saved to the blueprint. You can adjust the selection range as needed according to the prompt without having to reselect, improving blueprint creation efficiency.


Interactions and Quality-of-Life Improvements

· Story Dialogue Optimization: Added a new [Hide UI] feature which hides the button prompts and dialogue text during story dialogue. This feature also works in Auto-Play to deliver a greater sense of immersion.

· Reception Room Clue Management Optimization:

○ New [Quick Add] Feature: If clues can be added in the Reception Room, a [Quick Add] button will appear. Clicking it automatically fills in all available clues, making it quicker to start the Clue Exchange.

○ New [Give Away All Duplicates] Feature: If you have more than 2 identical clues in the local clue library, you can now gift copies to friends who need them all in one click from the [Send Local Clues] screen.

· Operator Gifting Optimization: If an operator's Trust is already maxed, you can still offer them gifts to complete gifting tasks while interacting with your favorite operators.

· Engraved Medal Viewing Optimization: In [Path of Glory - Medal Album] and [Path of Glory - Edit - Add Engraved Medals Already Acquired], the corresponding category tab will automatically switch as you scroll through the engraved medal list, saving you from having to manually switch tabs.

· Profile Theme Display Adjustment: The display area of profile backgrounds in the Friends List has been expanded, allowing profile themes to be displayed more fully.


Combat & Progression Experience Improvements

· New [Progression Overview] Feature: In [Operators - Progression Overview], you'll be able to view all owned, not owned, and upcoming operators and weapons in one place, along with the materials required to build operators and weapons to various progression goals, as well as the quantities of materials you currently have, making it easier to understand progression requirements.

For upcoming operators, you can also preview their recommended weapons' perfect-match essences and directly add them to your Essence Wishlist.

· Certain Stage Experience Optimization: After entering the difficulty selection screen in [Echoes of War], you can now directly switch stages without having to return to the stage selection screen. After clearing [Echoes of War] and [Umbral Monument] stages, returning to the stage selection screen will no longer trigger a loading screen, making navigation smoother.

· New Challenge Time Display on Stage Results Screen: Some stage results screens now display your clear time, allowing you to focus more on the challenge itself during combat while making it easier to retry stages and set new records.


Graphics & Visuals Improvements

· Enhanced Snowy Weather Visuals: Characters, certain facilities and ornamentals will show richer surface details in the snow, with more realistic snow adhesion and accumulation, further enhancing immersion in snowy scenes.


[Resplendent Spectrum] RE-Factor Headhunting #1 Open

[Resplendent Spectrum] RE-Factor Headhunting #1 will be available on Sept. 24, 2026. During the event, you will have a much higher chance of getting the 6★ operator [Yvonne]. 6★ operators that may appear in this banner include: Yvonne / Ember / Lifeng / Ardelia / Last Rite / Pogranichnik.

· New Headhunting Type: RE-Factor Headhunting

In [RE-Factor Headhunting], you can use [Chartered HH Permit] or [Oroberyls] to perform headhunting.

A 5★ or better operator is guaranteed within 10 headhunting attempts. A 6★ operator is guaranteed within 80 headhunting attempts. This guarantee system is shared across all [RE-Factor Headhunting] banners. If you have not acquired a 6★ operator, attempts toward this guarantee will carry over to other [RE-Factor Headhunting] banners. The attempts will reset once you acquire a 6★ operator.

· Across all RE-Factor Headhunting banners of the same name (e.g., [Resplendent Spectrum] RE-Factor Headhunting #1, [Resplendent Spectrum] RE-Factor Headhunting #2):

After performing 30/60/90 headhunting attempts, you will respectively receive 10 bonus Urgent Recruitment attempts (i.e., 1 free 10× headhunting attempt). This bonus can only trigger 1 time across all RE-Factor Headhunting banners of the same name. Any unused Urgent Recruitment attempts will carry over to future RE-Factor Headhunting banners of the same name.

The Rate-UP 6★ operator is guaranteed within the first 120 headhunting attempts. This guarantee can only trigger 1 time across all RE-Factor Headhunting banners of the same name. Attempts toward this guarantee will carry over to future RE-Factor Headhunting banners of the same name.

For every 240 headhunting attempts, you will receive a bonus [Token of the Rate-UP 6★ operator]×1. Attempts toward this bonus will carry over to future RE-Factor Headhunting banners of the same name.

○ As with the current [Chartered Headhunting] rules, acquiring operators through [RE-Factor Headhunting] also gives the corresponding amounts of bonus [Arsenal Tickets], [AIC Quota], [Bond Quota], and [Endpoint Quota].


※ The free 10× headhunting attempts given by Urgent Recruitment do not count toward the guarantee for this or other [RE-Factor Headhunting] banners. They also will not be added to the total headhunting attempts required for [RE-Factor Headhunting] rewards.

※ For detailed rules, visit the in-game [Headhunting] screen after the banner begins.


[Tag Artist Issue] RE-Factor Issue #1 Open

[Tag Artist Issue] RE-Factor Issue #1 will be available on Sept. 24, 2026. During the event, you will have a much higher chance of getting the 6★ weapon [Artzy Tyrannical]. 6★ weapons that may appear in this banner include: Artzy Tyrannical (Handcannon) / Wedge (Handcannon) / Rapid Ascent (Sword) / White Night Nova (Sword) / JET (Polearm) / Chivalric Virtues (Arts Unit) / Sundered Prince (Greatsword).

· New Issue Type: RE-Factor Issue

In [RE-Factor Issue], each issue gives 10 random weapons from the list of available weapons, including at least one 5★ or better weapon.

· Across all RE-Factor Issue banners of the same name (e.g., [Tag Artist Issue] RE-Factor Issue #1, [Tag Artist Issue] RE-Factor Issue #2):

○ If no 6★ weapons are acquired in 3 consecutive issues, then a 6★ weapon is guaranteed on the 4th issue. This guarantee is only valid for the current RE-Factor Issue banner and does not carry over to other issue banners (including future RE-Factor Issue banners of the same name).

○ If no Rate-UP 6★ weapons are acquired in the first 7 issues, then a Rate-UP 6★ weapon is guaranteed on the 8th issue. This guarantee can trigger 1 time across all RE-Factor Issue banners of the same name. Attempts toward the guarantee will carry over to future RE-Factor Issue banners of the same name.

○ Perform a total of 10 RE-Factor Issue attempts to get a bonus: the current banner's [Arms Offering Crate]×1. Perform a total of 18 RE-Factor Issue attempts to get a bonus: the current banner's Rate-UP 6★ Weapon×1. After that, for every 8 RE-Factor Issue attempts, you will alternately receive these bonuses: [Arms Offering Crate]×1 or Rate-UP 6★ Weapon×1. The accumulated RE-Factor Issue attempts will carry over to future RE-Factor Issue banners of the same name.

○ As with other [Arsenal Issue] rules, acquiring a weapon through [RE-Factor Issue] also gives the corresponding amount of bonus [AIC Quota].


※ For detailed rules, visit the in-game [Acquisition Center - Arsenal Exchange] after the banner begins.


Optimization Content Still in Development

Subsequent versions are also under active development, with more optimizations and new features expected to be implemented in future version updates. The following is an early preview of some planned content:

· New [Gear Plan] Feature: You can now quickly switch between different plans on the Gear screen to bulk switch gear pieces with a single click to suit various scenarios.

· Gear Artificing Optimization: The [Gear Artificing] screen now features a new [Auto-Artificer] tab. It automatically filters gear that can be used for artificing the corresponding stat. Selected gear will be assembled one piece at a time and used for artificing. Materials will be consumed according to each gear piece's current technique, eliminating the need to repeatedly switch between screens. If artificing is completed early, assembly will be stopped and unused materials will be returned.


Thank you, Endministrator, for your continued interest and support for Arknights: Endfield. More new content and optimizations are still in development. In this season of harvest, we look forward to meeting each and every friend, old and new, on Talos-II.


Arknights: Endfield Team

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