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ENDFIELD
News2026-04-13 11:00
Arknights: Endfield [At the Wake of Spring] Core Chapter Version DEV Comm

Dear Endministrator:

This is the Arknights: Endfield Team.

As spring awakens, the road ahead stretches on. Arknights: Endfield's Core Chapter Version, [At the Wake of Spring], will officially launch on Apr. 17. Through this DEV Comm, we would like to share the major optimizations and adjustments that will be made in this version.


AIC Factory & Regional Development Improvements

· Added the [Control Nexus Task] Feature: Now available in [Dijiang - Control Nexus], this feature simplifies daily operations in Dijiang cabins, allowing one-click collection of products and arrangement of production, as well as one-click claiming and auto-filling of clues.

· [Recycling Station] Optimization: Once [Recycling Stations] reach Level 4, you can select any Level 4 [Recycling Station] on the [Map] screen, then use its details panel to remotely collect resources from all Level 4 [Recycling Stations] in the area with one click, without going there yourself.

· Depot Node Optimization: A region filter feature will be added to the List of Delivery Jobs in [Depot Node], allowing you to quickly filter jobs by region.

· Conduit Optimization: [Conduit] and [Conduit Manifold] markers are now displayed on the maps of the Core AIC Area. Moving [Conduit Outlets/Inlets] or [Conduit Outlet/Inlet Manifolds] in these areas will no longer break existing conduit connections, making layout adjustments easier.

· Blueprint Share Text Optimization: After copying a blueprint sharing code, the system-generated text will include the blueprint's name, making blueprint sharing and receiving more intuitive.


Combat Experience Improvements

· [RE-Crisis] Timer Optimization: When fighting a Boss Enemy in [RE-Crisis], a timer will be added to the top-left corner of the screen, allowing you to track your clear time.

· Added Ultimate Duration Prompt: When casting an ultimate that lasts for a period of time, its remaining time will be displayed at the bottom of the screen.


Interactions and Quality-of-Life Improvements

· Gear Assembly Optimization: A new [Gear Assembly] button will be added to the [Operator - Gear] screen, providing quick access to the [Gear Assembly] screen. In addition, a new Batch Gear Assembly feature will allow you to make multiple pieces of gear at once.

· [Advanced Progression Selection Crate] Optimization: When upgrading operator skills or talents, if required materials are insufficient and can be obtained from [Advanced Progression Selection Crates], you can click in the material details panel to go directly to the Selection Crate screen. The system will automatically select the corresponding material and set the number of selection crates to open, helping you quickly obtain what you need.

· [Training] Reward Claiming Optimization: If you have already mastered the combat knowledge in [Basic Training] & [Operator Guide], you can claim the corresponding rewards directly without fully completing the tutorial content.

· Material Acquisition Navigation Optimization: Optimized the navigation logic for obtaining certain materials. For materials that can be obtained through [RE-Crisis] Deep Dive Mode, click in the material details panel to go directly to the entry screen for the corresponding Protocol Space.

· Controller Button Customization Optimization: Added a button customization feature for Explore Mode and combat-related controls.

· Operator SFX Optimization: Added a toggle for displaying Max Potential SFX for operators, allowing you to choose whether to show these effects for specific operators.

· Other Interaction Optimization: Simplified the animation skip process for Headhunting and Arsenal Issue.


Progression Experience Improvements

· Added Ways to Obtain [Sanity Usage Permits]:

○ After [At the Wake of Spring] version release, more [Sanity Usage Permits] will be available for purchase in [Regional Development - Stock Redistribution].

○ After [At the Wake of Spring] version release, the Cycle Rewards for the Protocol Pass's [Originium Supply] tier and [Protocol Customized] tier will also give additional [Sanity Usage Permits] on top of the existing rewards.

○ The [Sanity Discount] event will be updated to the [Sanity Supply] event. By participating, you can obtain [Emergency Sanity Boosters] and [Sanity Usage Permits]. By completing daily logins and sanity consumption objectives, you can obtain a total of [Emergency Sanity Boosters]×4 and [Sanity Usage Permit]×8.

· Added [Operator Progression Booster] Event: By reaching progression goals such as leveling up operators and weapons, and upgrading skills and talents, you can receive back plenty of progression materials, including [Protoprism], [Advanced Combat Record], [Arms INSP Set], and [T-Creds]. If these goals have already been met when the event begins, you can claim the corresponding rewards directly.


Monthly Pass Revamp & Tribute Event

○ After the new version goes live, Monthly Pass daily rewards will include an additional [Sanity Usage Permit]×4.

○ From the date of the [At the Wake of Spring] Version Preview Special Program broadcast (Apr. 11) until the version update and maintenance, Endministrators who claim their Monthly Pass daily rewards during this period will be sent the corresponding number of [Sanity Usage Permits] via in-game mail on the first day of the new version.

○ For those who purchased a Monthly Pass before the [At the Wake of Spring] version update and maintenance, a one-time grant of [Sanity Usage Permit]×120 will be sent via in-game mail on the first day of the new version.

○ Additionally, the [At the Wake of Spring] version will feature a special [Pristine Monthly Pass Tribute] event. From the launch of the [At the Wake of Spring] version until May 18, 2026 at 04:00 (server time), you can log in daily to claim [Oroberyl]×200, [Emergency Sanity Booster]×1, and [Sanity Usage Permit]×4. Daily login rewards are refreshed daily at 04:00 (server time). During the event, you can claim the daily login rewards up to 30 times, for a total of [Oroberyl]×6000, [Sanity]×1200, and [Sanity Usage Permit]×120.

※ Rewards from this event can be claimed in addition to your original Monthly Pass rewards.


[Fest of Brilliance] Special Headhunting Open

The [Fest of Brilliance] Special Headhunting will begin on May 14, 2026. 6★ operators that may appear in this Special Headhunting include: Laevatain/Gilberta/Ardelia/Pogranichnik. The guarantee count for this Special Headhunting is calculated independently and does not carry over to or from other headhunting banners. A 5★ or better operator is guaranteed within 10 headhunting attempts; a 6★ operator is guaranteed within 80 headhunting attempts.

In [Fest of Brilliance] Special Headhunting, perform a certain number of headhunting attempts to earn the following rewards:

○ Each headhunting or Urgent Recruitment attempt gives a bonus [Bond Quota]×1.

○ After performing 30 headhunting attempts, you will receive 10 bonus Urgent Recruitment attempts (which count as 1 free 10× headhunting attempt). This is only valid during this [Fest of Brilliance] Special Headhunting banner, and does not carry over to other headhunting banners.

※ The free 10× headhunting attempt given by Urgent Recruitment does not count toward the guarantee for [Fest of Brilliance] Special Headhunting or other headhunting banners. It also will not be added to the total headhunting attempts required for [Fest of Brilliance] Special Headhunting rewards.

○ Perform a total of 60 headhunting attempts to additionally receive [Basic HH Permit]×10. This bonus can only trigger 1 time in [Fest of Brilliance] Special Headhunting.

○ Perform a total of 120 headhunting attempts to receive a bonus [Shimmering Moment Designation Permit]×1. This lets you choose and get one 6★ operator for free from the following: Laevatain/Gilberta/Ardelia/Pogranichnik. This bonus can only trigger 1 time in [Fest of Brilliance] Special Headhunting.

○ For every 240 headhunting attempts performed, you will receive a bonus [Shimmering Moment Token Supply]×1. This lets you choose and get one token for free from the following: Laevatain's Token / Gilberta's Token / Ardelia's Token / Pogranichnik's Token.

※ You cannot choose a token for any listed 6★ operator you do not own.

○ [Shimmering Moment Designation Permit] and [Shimmering Moment Token Supply] are bonus rewards available in this Special Headhunting banner. They will not affect operator drop rates or the guarantee count for [Fest of Brilliance] Special Headhunting or other headhunting banners.

※ For detailed rules, please refer to [Fest of Brilliance] Special Headhunting - Details] in-game after the banner begins.


Optimization Content Still in Development

In addition to the [At the Wake of Spring] version content, more optimizations and features are currently in active development and will be released in upcoming updates.

Below is an early preview of some planned content:

· Gear Artificing Optimization: A Bulk Artificing feature will be added, allowing you to select multiple pieces of gear at once as materials and perform artificing continuously until successful, reducing repetitive actions.

· Essence Matching Optimization: After selecting a target weapon in the new Essence Wishlist, any flawless essence that perfectly matches the weapon's skills across all three stats (whether newly obtained or already owned in [Valuables Stash] will be automatically locked and marked as [Perfect Match].

· Mission Priority Display Optimization: Operator side missions of the current narrative event will be displayed at the top of the mission list, with additional tags to help you quickly find and experience the story.

· Regional Development Interaction Optimization: A new Key Mission entry point will be added to the main screen, displaying pending tasks from systems such as Depot Node and Stock Redistribution in one place (including unlocking, upgrading, and resource collection), with quick navigation for faster handling.

· Controller & Keyboard/Mouse Switching Optimization: The device switching logic will be optimized to allow seamless transitions during world exploration. A confirmation prompt will appear when switching in a functional screen.

· Added New Backup Power Feature: When a region experiences a power outage, you can choose to activate Backup Power to temporarily supply all facilities there, allowing time to adjust the power layout and restore normal supply.

· Wuling Power Connection Optimization: The [Xiranite Pylons] and [Xiranite Relays] within the Core AIC Area can be connected to outer Xiranite facilities, making it easier to adjust the power layout in the wilderness.


Thank you for your continued interest and support for Arknights: Endfield, Endministrator. In addition to the content introduced in this DEV Comm, more new gameplay features and optimizations are in development and will be introduced in future versions.

The echoes of Qingbo Stockade's turmoil have yet to fade, and Wuling City now stands at the edge of another crisis. Endministrator, your return to Talos-II is called for. Stand with your operators and steel yourself for a battle that will demand everything you have!


Arknights: Endfield Team

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