Dear Endministrator,
This is the Arknights: Endfield Team.
Scroll of autumn, unfurling over rugged trails and peaks. Arknights: Endfield's Core Chapter Version, [Sanctuary of Ink], will officially launch on Oct. 15. Through this DEV Comm, we would like to share the major optimizations and adjustments that will be made in this version.
To make it easier to see what's new, we've launched the [New Version Guide] page where you can find key new content and other detailed updates for this version. Visit the page and hit [Claim Rewards] to receive the following version preview rewards in-game: [Oroberyl]×1000, [T-Creds]×10000, [Elementary Cognitive Carrier]×8, and [Arms INSP Set]×4.
The link to the page has been sent via the in-game mail. You can also find it in in-game notices and our social media channels.
Go & View: https://endfield.gryphline.com/version_briefing/latest?source_from=official

Arknights: Endfield Steam Version will officially launch on Oct. 15! Cross-platform account data synchronization is supported. Log in with your current account and continue your Talos-II adventures.
Play Now: https://store.steampowered.com/app/4732690/

· Facility Placement Optimized: You can now place a facility directly if you have it in your Backpack or any depot, or if you have enough materials in any depot to construct it.
· Farming Experience Optimized: Top View mode is now available in farming areas, and planting plots can now be placed tightly together without spacing restrictions. [Fertilization] options allow you to enable Fertilization Assist and configure its settings. Once a fertilizer is selected, operators on your team will use it to fertilize plots.
· New Facility [Auto-Farmer]: Unlocked through side mission [A Painting Open for Business], the [Auto-Farmer] can perform Auto-Germinate and Auto-Harvest in the Farm in [Si's Painting]. As the story progresses, the [Auto-Farmer] will also become available in the farming area of [Wuling City].

· Delivery Job Optimized: Transferred delivery jobs that aren't accepted within a certain time will be picked up and completed by other helpers instead of expiring. When accepting jobs, every region will have plenty of jobs available, so there's no need to keep refreshing or waiting.

· Enemy Targeting Optimized: During battle, you can now long-press the lock-on button to bring up a reticle. You can then rotate the camera to aim at an enemy and release the button to lock onto the nearest enemy. Existing targeting and lock-on functions remain available after this adjustment.

· New Combo Skill Priority Settings: For combo skills that activate at the same time, you can now adjust their trigger order in the [Team] screen.
· LTO Sanity Meds Auto-Use Upon Expiration: A new Auto-Use feature for LTO Sanity Meds has been added. When LTO Sanity Meds expire, they will be auto-converted into Sanity. If the Sanity limit is reached, the excess will be converted into [Sanity Essences] using [Sanity Extractors]. Sanity Essences do not expire. If the Sanity limit is reached and you can't hold any more [Sanity Essences] or have no [Sanity Extractors] available, any remaining LTO Sanity Meds will be destroyed.
· New [Gear Plan] Feature: Save and name multiple gear plans to better suit operators in different lineups.

· Quick Gear Assembly for Artificing: The gear assembly process during artificing has been optimized. On the [Select items to consume] page, a new [Assembly] tab has been added that automatically filters for gear that can be used as artificing material. You can either manually adjust the amount or use Auto-Fill to quickly assemble the gear required and use it for artificing, without having to switch between pages.
· Clue Collecting and Gifting Optimized: In [Control Nexus Task], you can now collect and fill clues gifted by friends with one click, in addition to the existing one-click option for collecting local clues. Duplicate clues can also be gifted to friends with one click.
· New Shift Rotation Feature: Each cabin can have up to two operator shifts (A and B). Use [Activate Shift] to change shifts manually, or [Auto-Rotate] to switch shifts automatically according to the work schedule. Please note that cabin production may be halted if the estimated work time of a shift cannot cover the work schedule.

· Friend Visit Experience Optimized: You can now use the [Visit Next] button or its shortcut to directly go to the next friend's ship.
· Operator Display Optimized: New visual effects have been added to the [Friends List] and [Profile] screens for max-potential 6-star operators. Max-potential 6-star operators will also display their special effects when walking around Dijiang.

· Camera Sticker Optimized: New support has been added for rotating and scaling stickers, placing multiple stickers at once, and clearing all placed stickers with one click.
· Controller Support Optimized: Controller support has been optimized for progressions, delivery jobs, stage results, and other features. This covers interfaces such as [Operator - Overview], [Operator - Ability Matrix], [Operator - FILE], [Weapon - Potential], [Regional Development - Depot Node], making interactions more convenient.
· Environmental Detail Optimized: Some fallen leaves in the environment are no longer just static decorations. They now move and drift in response to operator movement, skill use, and wind. Our hope is to let players on all platforms, including mobile, enjoy richer interactions between the environment, operators, and skills.

Thank you for your continued interest and support for Arknights: Endfield, Endministrator. In addition to the content introduced in this DEV Comm, more new gameplay features and optimizations are in development and will be introduced in future versions.
We look forward to journeying together with you again on Talos-II!
Arknights: Endfield Team