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ENDFIELD
Notices2026-04-17 09:00
[At the Wake of Spring] Version Update Notes

Dear Endministrator:

Welcome to the new version, [At the Wake of Spring]!


▼// Maintenance Update & Compensation Details

■ Update & Maintenance Time

Asia Server: Apr. 17, 2026 at 06:00 – Apr. 17, 2026 at 12:00 (UTC+8)

Americas / Europe Server: Apr. 16, 2026 at 17:00 – Apr. 16, 2026 at 23:00 (UTC-5)

※ The server reopening time after maintenance may be earlier or later than scheduled. Please check the official announcement for details.


■ Maintenance Update & Bug Fix Compensation Details

· Update & Maintenance Compensation: [Oroberyl]×900

· Bug Fix Compensation: [Oroberyl]×900

· Distribution Period: After the update and maintenance – Before the next version update and maintenance

· Eligibility: Create a character before the update

· Note: Update & Maintenance Compensation and Bug Fix Compensation will be sent separately via in-game mail. The mails will expire at the start of the next version update and maintenance, so please claim them in time.


■ Update Notes

This update is mandatory. After the update is complete, you will need to re-download and reinstall the game client. Once the version update and maintenance begin, you can follow the in-game instructions to proceed with the update.

· iOS: Enter the App Store and tap [Update].

· Android: Enter the game and follow the pop-up prompts to complete the update.

· PlayStation®5: Go to the home screen, select [Arknights: Endfield], press the controller's [OPTIONS] button, select [Check for Update], and confirm the update.

· PC: After closing the game, restart the GRYPHLINK launcher and click [Update].


※ After [At the Wake of Spring] version update, some content will unlock gradually over time as your exploration progresses. Please refer to the in-game version for the actual update details.


▼// New Version Content

■ New Stories

1. Main Missions

Available up to [Chapter II Process VI: Kindred Souls Who Share a Vision]

2. Exploration Missions

[OD Project: Remediation Station I], [OD Project: Remediation Station II], [Purification Node], [Fan Meet], [To Posterity], [Divvy Up the Trouble]

3. Side Missions

[Comrades: The Nameless], [Comrades: Commemoration], [Comrades: Remembrance], [Comrades: For Tomorrow], [Old Acquaintance I], [Old Acquaintance II], [The Old Man and the Tide I], [The Old Man and the Tide II], [Store by the Corner I], [Store by the Corner II], [Store by the Corner III], [Spring's Return I], [Spring's Return II], [Spring's Return III]


■ New Operator

6★ operator [Zhuang Fangyi]


■ New Weapons

6★ weapons: [Lone Barge (Arts Unit)] and [Flickers in the Mist (Arts Unit)]


■ New Enemies

[Skydrummer], [Æthillu], [Nefarith, "Bonekrusher"], [Nefarith, "Conqueror"]


■ New Areas

[Wuling - Marker Stone] and [Wuling - Test Area]



■ New Headhunting Events and Issues

1. [Thunder of Renewal] Chartered Headhunting

· Availability: After [At the Wake of Spring] version release – May 22, 2026 at 11:59 (server time)

· Headhunting Details: [Thunder of Renewal] Chartered Headhunting features the Rate-UP 6★ operator [Zhuang Fangyi]. 6★ operators that may appear in this banner include: Zhuang Fangyi / Rossi / Tangtang / Ember / Lifeng / Ardelia / Last Rite / Pogranichnik.

· During this Chartered Headhunting banner, [Combat Drills] will also become available for trying out the 6★ operator [Zhuang Fangyi]. Complete the specified stage with the preset team that includes the trial operator and go to the [Event Center] screen to claim the rewards.


2. [Drifting Raft Issue] Open

· Availability: Opens after [At the Wake of Spring] version update, and ends after 3 [Chartered Headhunting] banners (starting from [Thunder of Renewal])

· Issue Details: [Drifting Raft Issue] features the Rate-UP 6★ weapon [Lone Barge (Arts Unit)]. 6★ weapons that may appear in this banner include: Lone Barge (Arts Unit) / Oblivion (Arts Unit) / Chivalric Virtues (Arts Unit) / Eminent Repute (Sword) / JET (Polearm) / Wedge (Handcannon) / Exemplar (Greatsword).


3. [Fest of Brilliance] Special Headhunting

· Availability: May 14, 2026 at 12:00 (server time) – Before version update and maintenance

· Headhunting Details: 6★ operators that may appear in [Fest of Brilliance] Special Headhunting include: Laevatain / Gilberta / Ardelia / Pogranichnik. Each headhunting attempt gives a bonus [Bond Quota]×1. Perform a certain number of headhunting attempts to earn bonus rewards such as [Shimmering Moment Designation Permit] and [Shimmering Moment Token Supply].


4. [Smelting Fire Issue] Open

· Availability: Opens May 14, 2026 at 12:00 (server time); ends at the same time as [Fest of Brilliance] Special Headhunting.

· Issue Details: [Smelting Fire Issue] features the Rate-UP 6★ weapon [Forgeborn Scathe (Sword)]. 6★ weapons that may appear in this banner include: Forgeborn Scathe (Sword) / Thermite Cutter (Sword) / White Night Nova (Sword) / Clannibal (Handcannon) / Detonation Unit (Arts Unit) / Valiant (Polearm) / Former Finery (Greatsword).


5. [Swift Walker Issue] Open

· Availability: Opens May 14, 2026 at 12:00 (server time); ends at the same time as [Fest of Brilliance] Special Headhunting.

· Issue Details: [Swift Walker Issue] features the Rate-UP 6★ weapon [Delivery Guaranteed (Arts Unit)]. 6★ weapons that may appear in this banner include: Delivery Guaranteed (Arts Unit) / Oblivion (Arts Unit) / Detonation Unit (Arts Unit) / Wedge (Handcannon) / White Night Nova (Sword) / Exemplar (Greatsword) / Valiant (Polearm).


※ For more headhunting and issue details, please check in-game.


■ New Events

1. [Pristine Monthly Pass Tribute] Tribute Event

· Event Time: After [At the Wake of Spring] version release – May 18, 2026 at 04:00 (server time)

· Event Details: Log in every day during the event to receive [Oroberyl]×200, [Emergency Sanity Booster]×1 and [Sanity Usage Permit]×4. Daily login rewards are refreshed daily at 04:00 (server time). You can earn up to [Oroberyl]×6000, [Emergency Sanity Booster]×30, and [Sanity Usage Permit]×120.


2. [Operator Progression Booster] Beginner Event

· Event Time: Permanently available after [At the Wake of Spring] version release

· Event Details: Reach specified progression goals to receive back plenty of progression materials, including [Arms INSP Set], [Protoprism], [Advanced Combat Record], and [T-Creds].


3. [Blitz of Verdance] Sign-In Event

· Event Time: After [At the Wake of Spring] version release – May 22, 2026 at 11:59 (server time)

· Event Details: Sign in for a total of 7 days to earn rewards such as [Blitz of Verdance HH Permit]×5.


4. [Subduer of the Blighted Sea] Guide Event

· Event Time: After [At the Wake of Spring] version release – May 14, 2026 at 04:00 (server time)

· Event Details: Complete specified missions in the [Marker Stone] region to receive event rewards like [Oroberyls] and [Mark of Perseverance].


5. [Snapshot: Etchings of Our Cosmic Dreams] Space Exploration Event

· Event Time: Apr. 24, 2026 at 12:00 (server time) – Before version update and maintenance

· Event Details: Complete camera missions to earn event rewards that include: [Qiming Station Model], [Oroberyls], [Mark of Perseverance], and [Advanced Cognitive Carrier].


6. [Etchings of Our Cosmic Dreams Sign-In] Space Exploration Event

· Event Time: Apr. 24, 2026 at 12:00 (server time) – Before version update and maintenance

· Event Details: Keep signing in to receive event rewards that include: [Sticker: Qiming], [Perlica's Token], [Portrait Frame: Cosmic Etchings], and [Oroberyls].


7. [AIC Support: Palm-Top Savior] AIC Production Event

· Event Time: Apr. 28, 2026 at 12:00 – May 13, 2026 at 16:00 (server time)

· Goods Exchange Availability: Apr. 28, 2026 at 12:00 – May 19, 2026 at 04:00 (server time)

· Event Details: During the event, complete specified missions to unlock support goods formulas and the Goods Exchange. Produce support goods and submit them at the outpost to get bonus [Fruits of Altruism Certs], which are exchangeable for goods at the Goods Exchange. Event rewards available for exchange include: [Oroberyls], [Mark of Perseverance], [Advanced Progression Selection Crate I], and [Advanced Cognitive Carrier].


8. [Sanity Supply] Limited-Time Event

· Event Time:

May 7, 2026 at 04:00 – May 14, 2026 at 04:00 (server time)

May 29, 2026 at 04:00 – June 5, 2026 at 04:00 (server time)

· Event Details: During the event, complete specified missions every day to receive Sanity Supply rewards: [Sanity Usage Permit] and [Emergency Sanity Booster].


9. [Shimmering Moment] Sign-In Event

· Event Time: May 14, 2026 at 12:00 (server time) – Before version update and maintenance

· Event Details: Sign in for a total of 7 days to earn rewards such as [Shimmering Moment HH Permit]×5.


10. [Supply: Wuling Super Chef] Supply Event

· Event Time: May 14, 2026 at 12:00 (server time) – Before version update and maintenance

· Event Details: Complete supply tasks to earn event rewards that include: [Sticker: Wuling Super Chef], [Oroberyls], [Mark of Perseverance], and [Advanced Cognitive Carrier].


11. [Curious Use of Xiranite] Guide Event

· Event Time: May 14, 2026 at 12:00 (server time) – Before version update and maintenance

· Event Details: Complete specified missions in the [Test Area] to receive event rewards like [Oroberyls] and [Mark of Perseverance].


■ Event & Gameplay Updates

1. [Umbral Monument] Challenge Gameplay Updated, [Turbidity Manifest] Stages Available

· Availability: May 8, 2026 at 12:00 (server time)

· Update Details: This [Umbral Monument] challenge mode introduces a new series, [Turbidity Manifest], featuring 6 stages. Complete all stage challenges to earn rewards that include: [Mark of Perseverance], [Advanced Cognitive Carrier], [Arms INSP Set], and [Protohedron].


[Monumental Etching: Corrupting Surge] limited-time challenge event will be available at the same time.

· Event Time: May 8, 2026 at 12:00 – May 22, 2026 at 04:00 (server time)

· Event Details: Upon the release of the [Turbidity Manifest] series, the limited-time event [Monumental Etching: Corrupting Surge] will begin. During the event, complete various [Umbral Monument] challenges to claim [Monumental Etching: Corrupting Surge] event rewards.


2. [Etchspace Salvage] Content Update

· Update Time: After [At the Wake of Spring] version release

· Update Details: Brand new areas [Aberrant Zone 5] and [Aberrant Zone 6] are available. Added new operation metrics milestones. Reach the new milestones to earn rewards such as [Oroberyls], [Basic HH Permits], and [Progression Materials].


※ For more event and gameplay info, stay tuned for our official announcements.


■ Acquisition Center Update

· [Protocol Pass: Wrothful Tide] is available. During the [At the Wake of Spring] version period, you can acquire various support items listed by the Arsenal Engineers in the [Protocol Pass]. Activating each seasonal Protocol Pass unlocks the [Basic Supply] tier by default. Level up the Pass to earn rewards such as [Basic HH Permit], [Oroberyls], [Exchange Crate-o-Surprise], and [Progression Materials].

· Added in [Acquisition Center: Bundles]: [Verdance HH Bundle], [Festive HH Bundle], [Value Festive Arsenal Pack], and Space Exploration Event bundle [Etchings of Our Cosmic Dreams Pack]. The purchase limits for [Protocol Flow Bundle] and [Value Arsenal Ticket Pack] are reset.


■ Combat System

· When casting an ultimate that lasts for a period of time, its remaining time will now be displayed at the bottom of the screen.

· When fighting a Boss Enemy in [RE-Crisis], a timer will be added to the top-left corner of the screen.


■ AIC Factory

· [WULING AIC III] is available. Added AIC Plans: [Expansion and Heavy Xiranite], [Forge Expansion IV], [Acid Resistance], [Conduit Manifolds], [Purification], [Expanded Reaction], [Sledgehammer Mortar], [Acid Soaker Mk I], [Hyper Beam Tower].

· Added facilities: [Acid Resistant Pump Mk II], [Conduit Inlet Manifold], [Conduit Outlet Manifold], [Purification Unit], [Expanded Crucible], [Sledgehammer Mortar], [Acid Soaker Mk I], [Hyper Beam Tower].

· The Regional Development Level cap for the [Wuling] region is increased. Added new exchangeable goods to [Stock Redistribution], and raised the level caps for certain [Depot Nodes], [Environment Monitoring Terminals], and [Stock Redistribution Terminals].

· Added [Environment Monitoring Terminal], [Stock Redistribution Terminal], and [AIC Steward] to [Wuling - Marker Stone]. Added [Purification Node] and [Depot Node] to [Wuling - Test Area].

· Added new liquid gatherable [Precipitation Acid].

· Added new outpost [Cardiac Remediation Station].

· Added some [Simulations] and related system blueprints.


■ Others

· Added ways to obtain [Sanity Usage Permits]:

○ More [Sanity Usage Permits] will be available for purchase in [Regional Development - Stock Redistribution].

○ The Cycle Rewards for the [Protocol Pass]'s [Originium Supply] tier and [Protocol Customized] tier will also give additional [Sanity Usage Permits] on top of the existing rewards.

○ [Monthly Pass] daily rewards will now include an additional [Sanity Usage Permit]×4. After this version update, supplementary [Sanity Usage Permits] will be issued based on the number of [Monthly Pass] daily rewards claimed between Apr. 11, 2026, at 04:00 (server time) and the new version update and maintenance. Those who purchased a [Monthly Pass] prior to this version update and maintenance will also receive a one-time compensation of [Sanity Usage Permit]×120. Compensation will be sent via in-game mail to Endministrators who registered and created a character before Apr. 17, 2026 at 06:00 (UTC+8). The mail expires in 30 days, so be sure to claim it in time.

· Added content such as [Energy Alluvium], [NPC], [Engraved Medal], [Profile Theme], [Portrait], [Portrait Frame], [Consumable], [Material], [Sanity Meds], [Database Entry], [Clue Dossier], [Crafting Manual], and [Regional Aurylene Submission Phase]. They will gradually be unlocked as you progress further.

· Added new Gear Sets [Xiranflow] and [Qingbo]. Added new gear pieces to Gear Sets [Bonekrusha], [Frontiers], and [Swordmancer].

· Added an option in [Headhunting] to disable prompts for the rest of the day when [Origeometries] are auto-used due to insufficient [Oroberyls].

· Added an option in [Arsenal Issue] to disable prompts for the rest of the day when [Origeometries] are auto-used due to insufficient [Arsenal Tickets] and the relevant bundles being sold out.

· Added a toggle for displaying Max Potential SFX for operators.

· Added a display for the number of participating friends on the Clue Exchange completion screen.

· Added animations for all operators to look at the controlled operator.

· New areas [Bureau of Applied Technologies] and [Qijian Dais] are now available in [Wuling - Wuling City].

· Added new [TP Points] in [Wuling - Wuling City].

· Added more button settings in [Settings - Controller], allowing custom remapping.

· Added ray tracing support for the [Main Pillar Office] scene on certain iOS devices.

· Added frame generation on certain Android devices, improving the frame rate when enabled in [Settings - Performance & Graphics - Frame Generation].

※ This feature is currently supported only on certain Android devices with the following chips:

Qualcomm Snapdragon: 8 Gen 2, 8 Gen 3, 8 Elite, 8s Gen 4, 8 Gen 5, 8 Elite Gen 5

MediaTek: Dimensity 9400, 9400+, 9500 (not supported on OPPO, OnePlus, and realme devices)

※ As performance may vary depending on device configuration and system environment, if you experience performance issues, game instability, or other hardware problems after enabling [Frame Generation], please try disabling this setting first.


▼// Optimizations

■ Combat System

· Optimized the skill details for certain operator combo skills to indicate whether they grant Ultimate Energy. This change does not affect the skills' actual effects.

· Optimized how smoothly the controlled operator follows up with basic attacks after casting a non-controlled operator's ultimate when playing on mobile with both hands.


■ AIC Factory

· Optimized blueprint share text. After copying a blueprint sharing code, the system-generated text will include the blueprint's name.

· Optimized [Depot Node]. A region filter feature will be added to the List of Delivery Jobs in [Depot Node], allowing you to quickly filter jobs by region.

· Optimized conduit usability. [Conduit] and [Conduit Manifold] markers are now displayed on the maps of the Core AIC Area. Moving [Conduit Outlets/Inlets] or [Conduit Outlet/Inlet Manifolds] in these areas will no longer break existing conduit connections.


■ System

· Simplified the animation skip process for [Headhunting].

· Optimized [Recycling Station]. Once [Recycling Stations] reach Level 4, you can select any Level 4 [Recycling Station] on the [Map] screen, then use its details panel to remotely collect resources from all Level 4 [Recycling Stations] in the area with one click.

· Simplified daily operations in Dijiang cabins. Added the [Control Nexus Task] feature in [OMV Dijiang - Control Nexus], allowing one-click collection of products and arrangement of production, as well as one-click claiming and auto-filling of clues.

· Optimized Gear Assembly. A new [Gear Assembly] button will be added to the [Operator - Gear] screen, providing quick access to the [Gear Assembly] screen. In addition, a new Batch Gear Assembly feature will allow you to make multiple pieces of gear at once.

· Optimized the reward claiming process for [Basic Training] and [Operator Guide]. If you have already mastered the related combat knowledge, you can claim the corresponding rewards directly without fully completing the tutorial content.

· Optimized [Advanced Progression Selection Crate]. When upgrading operator skills or talents, if required materials are insufficient and can be obtained from [Advanced Progression Selection Crates], you can click in the material details panel to go directly to the Selection Crate screen. The system will automatically select the corresponding material and set the number of selection crates to open, helping you quickly obtain what you need.

· Optimized the navigation logic for obtaining certain materials. For materials that can be obtained through [RE-Crisis] Deep Dive Mode, click in the material details panel to go directly to the entry screen for the corresponding Protocol Space.

· Optimized the 1st clear rewards prompt in certain [Protocol Spaces].

· Optimized navigation when viewing crafting formulas from the item details panel, allowing you to jump directly to the corresponding item entry on the Crafting screen.

· Optimized display of operator base skills. When assigning operators to [OMV Dijiang], you can now preview the effects of locked operator base skills.

· Optimized [Jet Drones]. When switching operators, the previously selected fluid is now automatically retained and no longer needs to be selected again.

· Optimized the descriptions for how certain engraved medals are acquired. This does not affect their actual acquisition conditions.

· Optimized the sorting logic for messages in [Baker - Tasks].

· Optimized the visual effects of water on the ground during rain.

· Optimized the story encounter against [Ereignis]. A [Skip] option is now available after spending a certain amount of time in combat, allowing you to fast-forward to the end of the combat.

· Optimized the display conditions and prompt text for certain system messages.

· Optimized the red dot notification logic for certain systems.

· Optimized the display and interaction experience of certain screens, prompt text, icons, and button layouts when playing with a controller.

· Optimized the performance of certain special effects, visuals, and story cutscenes.


■ Events & Gameplay

· Optimized certain mission descriptions for Key Commissions in the [Etchspace Salvage] Exploration Commission.

· Optimized the experience of starting exploration with explosives in [Etchspace Salvage]. After choosing to bring explosives, they will now be equipped by default in future explorations.


▼// Adjustments

· Increased the display duration of some weapons on operators' backs.

· Adjusted 6★ operator [Laevatain]'s ultimate description to clarify that "casting the battle skill, Smouldering Fire, or combo skill, Seethe, does not shorten the duration of the ultimate, Twilight." This does not affect the actual skill effects.

· Adjusted how long certain weapons stay displayed after commanding operators to attack.

· Adjusted the visual presentation of the models for 6★ weapons [Forgeborn Scathe] and [Delivery Guaranteed] at max potential.

· Adjusted certain tags in [Map - Marker Tags].


▼// Bug Fixes

■ Combat System

· Fixed an issue where, under certain conditions, Finisher DMG of 6★ operator [Gilberta], 5★ operator [Alesh], and 4★ operator [Fluorite] could not properly benefit from certain bonus effects.

· Fixed an issue where the status icon timing for 6★ operator [Tangtang]'s ultimate did not match its actual effect duration.

· Fixed an issue where, under certain conditions, 6★ operator [Last Rite]'s combo skill would incorrectly interrupt 6★ operator [Tangtang]'s ultimate.

· Fixed an issue where, under certain conditions, the screen would shake abnormally when 5★ operator [Wulfgard] performed basic attacks as a non-controlled operator.


■ Missions

· Fixed an issue where, under certain conditions, some doors in [Wuling City - Field Logistics Depot] could display incorrectly after completing the main mission [Chapter Ⅱ Process Ⅲ: Unexpected Attack].

· Fixed an issue where, under certain conditions, messages from Tangtang could not be properly received in the main mission [Chapter Ⅱ Process Ⅲ: 'Twas One River That Gave Us Drink].


■ System

· Fixed an issue where, under certain conditions, visitor counts in [Visit Log] could be displayed incorrectly.

· Fixed an issue where engraved medals could be dragged incorrectly on a friend's [Profile] screen.

· Fixed an issue where, under certain conditions, the [Baker] screen could display incorrectly.

· Fixed an issue where, under certain conditions, some icons on the mini-map would flicker unexpectedly.

· Fixed an issue where certain actions could cause the map background to display incorrectly.


■ Others

· Fixed an issue where 6★ operator [Rossi]'s weapon was displayed incorrectly in Team builds.

· Fixed an issue where, under certain conditions, some facilities were displayed incorrectly in [Database - Facility Files].

· Fixed an issue where, under certain conditions, term definitions could display incorrectly.

· Fixed an issue where, under certain conditions, the Endministrator's coordinates on the map could display incorrectly.

· Fixed an issue where audio issues could occur on some iOS devices under certain actions.

· Fixed an issue where certain actions while playing with a controller could cause the game to freeze.

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