Dear Endministrator:
Ever since the official release of Arknights: Endfield, Talos-II —— has welcomed numerous explorers and builders of boundless passion, intellect, and spirit of altruism. Together, Endministrators from across the world have filled the world of Endfield with life and riches.
As of February 1, 2026, power transmission lines laid down by every Endministrator of the world have reached a total length of 42,195,240,313 meters and a total of 23,271,228 shared facilities have received repairs. An Easy Stash facility located in The Hub of Valley IV also received the most installations and repairs, totaling 4,342,952 repairs. We hereby thank Endministrators of the entire world for your efforts in joint construction and mutual support!
To make team creation easier for Endministrators and improve the early-game experiences in combat and exploration, all Endministrators who complete the main mission [Chapter Ⅰ Process I: Break the Siege] shall receive a progress reward: [Designation Selection Permit]×1. Use this permit to designate and acquire one of the 6★ operators featured in the Basic Headhunting banner.

*This item will be delivered by Mail. Endministrators who have already completed or will be completing the said main mission will receive the item after the quick update on February 5, 2026. In the future, we will consider sending this progress reward item via an in-game feature so that receiving the item will be a more intuitive process.
Meanwhile, during the last two weeks, the Project Team has received plenty of valuable suggestions from multiple channels, including surveys, customer support feedback, and community discussions. We have referenced these suggestions as well as the Endministrators' in-game behavioral data to improve the in-game content. The previous update optimized the claiming of AIC Factory simulation rewards and reduced the stats and/or resistances of certain enemies. In addition to these tweaks, we hope that our Dev Comms will provide timely and comprehensive updates on optimizations that are ready to go as well as those in the works for future updates.
To improve the Endministrator's exploration experience, we have lowered enemy levels at various Exploration Levels, including:
Exploration Level 6: Enemy level is reduced from 60 to 55. The post-adjustment Level 55 enemies drop the same loot as the pre-adjustment Level 60 enemies.
Exploration Level 7: Enemy level is reduced from 70 to 60. The post-adjustment Level 60 enemies drop the same loot as the pre-adjustment Level 70 enemies.
Endministrators who reach Authority Levels 16, 17, and 18 will directly receive a number of [Ferrium Components] for assembling [Blue Quality Gear].
Endministrators who reach Authority Levels 28, 29, and 30 will directly receive a number of [Cryston Components] for assembling [Purple Quality Gear].
Upon reaching each of the Authority Levels listed above, Endministrators will receive enough components to assemble 4 pieces of gear of the listed quality. This will improve combat experience before the Endministrators construct and develop their AIC Factories. Endministrators who have already reached the listed Authority Levels shall receive compensation items via the in-game Mail.
A feature to quickly switch all selected facilities ON or OFF has been added to top view mode. This will make it easier for Endministrators to quickly allocate power resources during low power.
Distribution of nearby enemies for several TP Points, rare material gathering sites, and mining spots of the map have been adjusted to improve the Endministrator's experience when setting up AIC facilities in these locations.
Adjusted difficulty designs for a number of Percussive Devices.
These optimizations will be released in-game with a quick update scheduled on February 5, 2026 at 8:00 AM to 8:10 AM (UTC+8).
Additionally, based on long-term monitoring of in-game data and feedback from our community, we will continue to work on various optimizations for future updates. Most of these changes will be released with the next two updates. They include, but are not limited to, the following:
Resource allocation and experience optimization
AIC Factory
Interactions and Quality-of-Life
Combat
We hope that the aforementioned optimizations and changes will give our Endministrators a better gaming experience. Other improvements are also in the works. We will constantly reference our Endministrators' feedback and suggestions. In the future, we will continue to use Dev Comms as the means to convey and introduce our latest optimizations.
The development of Talos-II relies on all of our Endministrators' support. Once again, we thank every Endministrator across the world for your constant support and encouragement for Arknights: Endfield!
Arknights: Endfield Team